James Fleming

An accomplished software engineering manager who has developed team enterprise-level applications and infrastructure support to contribute to process change and team building organizational skills to be as effective as possible with resource and cost analyst.


SKILLS

  1. .NET C# & Core
  2. Unity3d Game Design Principles
  3. Plug In Applications (AutoCad)
  4. HTML5/CSS3 w/Bootstrap
  5. React.js and Angular
  6. Requirements Gathering
  7. Microprocessor (Raspberry Pi) Applications
  8. MS SQL Server
  9. Sitecore
  10. Problem Solving & Analytical
  11. DI & IoC
  12. Mobile (Xamarin) Applications
  13. Unity3d UI/UX design
  14. Window Services
  15. TypeScript ES6
  16. T-SQL & SSRS & SSIS
  17. Ajax
  18. Data: jSon, XML/XSLT
  1. DevOps Intergration w/ CI & CD
  2. Integrated, Secure, Reliable Systems
  3. 3d Applications (Unity3d)
  4. Estimates of Level of Effort
  5. Jenkins & JIRA
  6. Programming Logic Control (PLC) Applications
  7. Visual Studio Unit Test
  8. Agile / Scrum Master
  9. Gangs of Four (GoF) Design Patterns
  10. Data Conversion and Sterilization
  11. Code Analysis Tools
  12. TCP/IP Applications (VOIP)
  13. ASP.NET Form & MVC & MVVM & SPA
  14. MongoDB
  15. Multi Threading .NET
  1. Vanilla JavaScript/jQuery
  2. Mentorship for Junior Team Members
  3. Troubleshooting CPU & RAM Leak
  4. Azure & AWS
  5. SSO / OAuth & Active Directory (AD) Applications
  6. System Automation
  7. Soure Control GIT/TFS/SVN
  8. PowerShell Knowledge
  9. ETL Developer
  10. Object Oriented Programming (OOP)
  11. Database Design & Implementation
  12. Breadboard Design & Programming
  13. Restful API
  14. ADO.NET
  15. Linq
  16. Entity Framework & ORM

EXPERIENCE


Unity3d Game Developer




Company:
Thou Curator
Commitment:
2.25+ Yrs
Reported To:
  1. Developed a mobile puzzle game using Unity3D and C#. Designed and implemented gameplay mechanics and user interfaces. Optimized the game for performance and user experience. Available on the App Store and Google Play
  2. Developed and maintained several mobile and PC games using Unity3D and C#
  3. Team player and Contributor
  4. Collaborated with a team of artists, designers, and programmers to create engaging gameplay mechanics and immersive environments
  5. Optimized games for performance and user experience
  6. Conducted playtesting and gathered feedback to iterate on game design
  7. Software designs skills, including OOP
  8. Implement DevOps practices, including continuous integration and delivery, to streamline the software development process
  9. Led a team of 3 software devlopers in the development and delivery of complex software solutions

Unity3d Game Developer




Company:
Team Elite (Out of Business)
Commitment:
1+ Yrs
Reported To:
  1. Worked with clients to develop custom games and simulations using Unity3D and C#
  2. Collaborated with clients to understand their requirements and vision for the project
  3. A strong understanding of physics, math algorithms, and procedural generation
  4. Experience with Unity's 2D UI system, particularly with styling and customizing UI elements
  5. Work on shaders, procedural mesh generation, and GPU physics (as well as overall optimization of systems)
  6. Graphical programming skills: knowledge of meshes, textures, and shaders
  7. Experience with source control concepts and tools
  8. Designed game mechanics and user interfaces
  9. Created 3D models and animations
  10. Tested and debugged games to ensure functionality and user experience
  11. Participated in the design and implementation of software architecture, ensuring adherence to best practices and industry standards

Education

KAPLAN UNIVERSITY

Davenport, IA
Bachelor’s in computer science software engineering
August of 2006

UNITED STATE MARINE CORPS

San Diego, CA
Tactical Data Network Specialist B7 MOS
June of 2001

WICHITA TECHNICAL INSTITUTE

Topeka, KS
Electronic Systems Technology Bread Board Design
May of 2002

CERTIFICATIONS

SITECORE CERTIFIED

March of 2010

EKTRON CMS CERTIFIED DEVELOPER

December of 2007